AUTODESK – INVENTOR

AED 3,500.00AED 4,000.00

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  • Price: AED 2500 
  • Duration: 30 Hours
  • Timings: Flexible
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Additional information:

  • Price: AED 2500 
  • Duration: 30 Hours
  • Timings: Flexible

 

Course Description

To learn the 3D parametric part design, assembly design, advanced modeling techniques and top down design practices to take you to the higher level of productivity. Hence the design and documentation process can be streamlined. Hands-on including real world and industry specific design exercises are included.

LEARNING OBJECTIVE

To provide with the complete understanding and working knowledge of the 3D design, Validation and documentation process using Autodesk Inventor.

 INTRODUCTION

  • Autodesk Inventor User Interface
  • Understanding the Workspace
  • Learning File types
  • Using Toolbars & Context Menus
  • Applying Options & Settings

WORKING WITH PROJECTS

  • Understanding the projects
  • Working with projects
  • Creating a simple project

SKETCHES FEATURES-1

  • Creating sketches – 2D
  • Adding geometric constraints in sketches

SKETCHES FEATURES-2

  • Adding, viewing, and deleting sketch constraints
  • Working with sketch dimensions
  • Creating equations between dimensions
  • Navigating in sketch mode ,Sharing sketches
  • Dynamic Input for Sketching
  • 3D-sketching

PART FEATURES-1

  • Primitives
  • Revolving and Extruding sketches
  • Loft, Sweep

Part features-2

  • Emboss, Pattern, Mirror
  • Coils, Ribs, Decal

PLACED FEATURES

  • Adding chamfer, fillet, shell, Thread
  • Face Draft and hole features
  • Combine, split, Move face, move bodies, bend parts, copy body

WORKING WITH PARAMETERS

  • Creating a table
  • Linking the table to the existing part
  • Assigning parameters to existing dimensions
  • Resizing the part by changing one value

WORK FEATURES

  • Work plane, Point, Axis creation & editing, UCS

WORKING WITH SURFACE

  • Thicken/offset, Sculpt, Stitch, Trim, Patch
  • Extend Surface, Remove Surface, Repair bodies

WORKING WITH PLASTIC PARTS

  • Grill, Rest, Snap fit, Boss, Rule fillet, Lip

USING SHEET METAL APPLICATION-1

  • Overview of sheet metal
  • Sheet metal design methods
  • Faces, Flanges, contour, Hems
  • Lofted flanges, rips, Contour roll feature

USING SHEET METAL APPLICATION-1

  • Sheet metal operations: Cutting, Sheet metal Punching
  • Folding, Corner seams, Bending, Creating holes, Creating Corner rounds and corner
  • Work features, Pattern features, Mirror features,
  • Flat pattern creation
  • Creating Sheet metal drawings
  • Sheet metal Documentation

IPART

  • ipart creation
  • ipart placement
  • Editing an ipart factory

CREATING IFEATURES

  • Creating ifeatures from existing features
  • Storing iFeatures
  • Adding iFeatures to a part
  • Modifying iFeatures

OVERALL CONCEPTS AND ASSIGNMENTS

Creating Assemblies

  • Top Down design
  • Top Down design technique
  • Additional Top down design tools
  • Basic Bottom-up assembly design
  • Level of details, positions and views
  • Placing external components
  • Placing from Content Centre
  • Using assembly constraints
  • Analyzing degrees of freedom
  • Using design view representations and productivity tools

USING DESIGN ACCELERATOR FOR COMPONENT GENERATION AND MECHANICAL CALCULATIONS

  • Generating Shaft & getting calculation like stress & graphs
  • Generating spring like Compression, extension, Belleville & Torsion spring
  • Generating Gears like spur, worm, bevel & helical gear
  • Bolted connection, clevis pin
  • Illogic and icopy
  • Shrink-wrap, shrink-wrap substitute

 Working with derived parts

Using Derived parts- the base feature for the new part

  • Adding features to a new part
  • Modifying a base part and updating the derived part
  • Breaking the link b/w a derived part and its base part

I ASSEMBLIES

  • Introduction
  • Creating basic iassemblies
  • Creating multilevel iassemblies

CREATING WELDMENT IN ASSEMBLY

  • Creating Fillet & Groove Weld
  • Knowing the weight of weld material
  • Creating the weld symbols

USING FRAME GENERATOR

  • Placing the frames through frame generator
  • Changing Frame size orientation
  • Frame Notching
  • End treatments like notching, Mitering, trimming & extending
  • Knowing the individual weight of the frame
  • Frame Analysis
  • Beam Calculation
  • Creating BOM for frame

PREPARING FINAL DRAWINGS-1

  • Preparing basic drawings
  • Placing views
  • Cutting sections
  • Detail views
  • Multi-View Create

Preparing final drawings-2

  • Automated and manual Dimensioning techniques
  • Annotating Holes and Threads
  • Creating Centerlines, symbols and
  • Revision tables
  • Creating BOM
  • Creating balloons

PRESENTATION

  • Create view, Tweak Component, Rotate Precise View Rotation, Animate
  • Sequence alignment, Set camera

FINAL REVIEW

  • Recap

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